


So these are just my first thoughts and ideas for how I want the story to go, but this doesn't mean that everything I've written out is set in stone. I'm sure as I start to write my story things will change, maybe I cut parts or move certain beats to another portion of the narrative. But I don't intend to sway too far from this sequence of events:
Discover tomb
Player will discover ancient ruins and find a way inside.
Descend down the cave
Player will abseil into the tomb and descend into it's traps and pitfalls.
Dart trap
Player will have to avoid a dart trap.
Enter a cenote
Player will discover a beautiful cenote.
Find temple
Player will find a way to the temple and find a way inside.
Water puzzle
Player will navigate a small puzzle inside the temple to get to a new area.
Boss fight
Player will be confronted by an enemy.
Artifact
Player will discover an ancient artifact.
Escape
Player will escape the temple with the artifact.
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