I was reaching the end of my development on my game, so I was just making all the finishing touches. For example, I changed some of the colours of the game from the default, like the background from white to black, and the button colour from blue to gold. The black background was to sell the darkness of these tombs and ancient spaces (but also because I prefer dark mode on all of my apps) and the gold was to reference the final artifact, as well as the fortune of adventure that I was trying to tell with the story.
I made a disclaimer at the beginning of the story just to give some information on the game, like an old manual book for a PS2 game would. Just to tell the player what the story is about, there are secrets to collect and that the game features music tracks.
I also let me classmates try the link and see if it was working, and they enjoyed their experience with the game which was great to hear. They suggested adding some more elements like images and expanding the choices in the game which was great feedback that I will consider if I were to make a Twine game in the future.
With that, the game was complete!
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